Two rooms. Two players. Two microphones. Eight speakers, four in each room. One sound assigned to each of the players. The idea was to create a sonic tug of war. Each player sits in a different room. His sound is in the other room. By changing the pitch of his voice the player has to bring his sound “home” by passing eight levels = speakers. When the sound is going from one level to the next, the sound can be heard once from the speaker that the sound currently occupies. Whoever brings first his sound “home”, to the eighth speaker, wins. The sonic tug of war was created in Max/MSP for the Sound Space and Interaction Course of MSc. Media Technology. You can download the patch here.
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